C++ アルゴリズムとデータ構造のライブラリ
#include "library/graph/tree/lca.hpp"get_lca: $O(logN)$get_dist: $O(logN)$int N = 5;
Graph G(N);
// 0-1(10), 1-2(20), 1-3(30), 3-4(40)
G.add_both(0, 1, 10);
G.add_both(1, 2, 20);
G.add_both(1, 3, 30);
G.add_both(3, 4, 40);
LCA tree(G, 0); // 根が0
// 頂点2と頂点4の距離
// パス: 2 - (20) - 1 - (30) - 3 - (40) - 4 => 合計 90
long long dis = tree.get_dist(2, 4);
// LCAは1
int lca = tree.get_lca(2, 4);
#pragma once
#include "library/graph/shortest_path/bfs.hpp"
#include "library/dp/doubling.hpp"
struct Node {
static const int e = -1;
int to = e;
long long dist = 0;
Node() = default;
Node(int to, long long dist) : to(to), dist(dist) {}
Node operator+(const Node &A) const {
if (to == e) return *this;
return {A.to, dist + A.dist};
}
};
struct LCA {
vector<int> depth;
Doubling<Node> db;
LCA(const Graph &G, int root = 0) {
int N = G.size();
// 1. 既存のBFSを利用して深さと親を取得
auto [dis, route] = bfs(G, {root});
depth = dis;
// 2. Node(親への移動先, そのエッジのコスト) の初期配列を作成
// bfsの結果(route)にはコストが含まれていないため、グラフから取得
vector<Node> next(N, Node(Node::e, 0));
for (int v = 0; v < N; ++v) {
int p = route[v];
if (p != -1) {
// vから親pへのエッジコストを探す
for (auto &e : G[v]) {
if (e.to == p) {
next[v] = Node(p, e.cost);
break;
}
}
}
}
// 3. ダブリング構築
db = Doubling<Node>(next, N);
}
int get_lca(int u, int v) const {
if (depth[u] > depth[v]) swap(u, v);
v = db.query(v, depth[v] - depth[u]).to;
if (u == v) return u;
for (int k = db.log - 1; k >= 0; --k) {
if (db.table[k][u].to != db.table[k][v].to) {
u = db.table[k][u].to;
v = db.table[k][v].to;
}
}
return db.table[0][u].to;
}
long long get_dist(int u, int v) const {
int lca = get_lca(u, v);
return db.query(u, depth[u] - depth[lca]).dist +
db.query(v, depth[v] - depth[lca]).dist;
}
};#line 2 "library/graph/base/edge.hpp"
struct Edge {
int from, to;
long long cost;
int idx;
Edge(int from, int to, long long cost = 1, int idx = -1)
: from(from), to(to), cost(cost), idx(idx) {}
};
#line 3 "library/graph/base/graph.hpp"
struct Graph {
int N;
vector<vector<Edge>> G;
int es;
Graph() = default;
Graph(int N) : N(N), G(N), es(0) {}
const vector<Edge> &operator[](int v) const { return G[v]; }
int size() const { return N; }
void add(int from, int to, long long cost = 1) {
G[from].push_back(Edge(from, to, cost, es++));
}
void add_both(int from, int to, long long cost = 1) {
G[from].push_back(Edge(from, to, cost, es));
G[to].push_back(Edge(to, from, cost, es++));
}
void read(int M, int padding = -1, bool weighted = false,
bool directed = false) {
for (int i = 0; i < M; i++) {
int u, v;
cin >> u >> v;
u += padding, v += padding;
long long cost = 1ll;
if (weighted) cin >> cost;
if (directed) {
add(u, v, cost);
} else {
add_both(u, v, cost);
}
}
}
};
#line 3 "library/graph/shortest_path/bfs.hpp"
pair<vector<int>, vector<int>> bfs(const Graph &G,
const vector<int> &starts = {0}) {
int N = G.size();
queue<int> q;
vector<int> dis(N, -1), route(N, -1);
for (auto &&v : starts) q.push(v), dis[v] = 0;
while (!q.empty()) {
int v = q.front();
q.pop();
for (auto &&[from, to, cost, idx] : G[v]) {
if (~dis[to]) continue;
dis[to] = dis[from] + 1;
q.push(to);
route[to] = v;
}
}
return {dis, route};
}
#line 2 "library/dp/doubling.hpp"
template <typename T> struct Doubling {
int N, log = 0;
vector<vector<T>> table;
Doubling() {}
Doubling(const vector<T> &next, long long max_steps) {
N = next.size();
while ((1ll << log) <= max_steps) ++log;
table.assign(log, vector<T>(N, T()));
table[0] = next;
for (int k = 0; k < log - 1; ++k) {
for (int v = 0; v < N; ++v) {
if (table[k][v].to == T::e) {
table[k + 1][v] = table[k][v];
} else {
table[k + 1][v] = table[k][v] + table[k][table[k][v].to];
}
}
}
}
T query(int v, long long steps) const {
T res;
res.to = v;
for (int k = 0; k < log; ++k) {
if ((steps >> k) & 1) {
if (res.to == T::e) break;
res = res + table[k][res.to];
}
}
return res;
}
};
#line 4 "library/graph/tree/lca.hpp"
struct Node {
static const int e = -1;
int to = e;
long long dist = 0;
Node() = default;
Node(int to, long long dist) : to(to), dist(dist) {}
Node operator+(const Node &A) const {
if (to == e) return *this;
return {A.to, dist + A.dist};
}
};
struct LCA {
vector<int> depth;
Doubling<Node> db;
LCA(const Graph &G, int root = 0) {
int N = G.size();
// 1. 既存のBFSを利用して深さと親を取得
auto [dis, route] = bfs(G, {root});
depth = dis;
// 2. Node(親への移動先, そのエッジのコスト) の初期配列を作成
// bfsの結果(route)にはコストが含まれていないため、グラフから取得
vector<Node> next(N, Node(Node::e, 0));
for (int v = 0; v < N; ++v) {
int p = route[v];
if (p != -1) {
// vから親pへのエッジコストを探す
for (auto &e : G[v]) {
if (e.to == p) {
next[v] = Node(p, e.cost);
break;
}
}
}
}
// 3. ダブリング構築
db = Doubling<Node>(next, N);
}
int get_lca(int u, int v) const {
if (depth[u] > depth[v]) swap(u, v);
v = db.query(v, depth[v] - depth[u]).to;
if (u == v) return u;
for (int k = db.log - 1; k >= 0; --k) {
if (db.table[k][u].to != db.table[k][v].to) {
u = db.table[k][u].to;
v = db.table[k][v].to;
}
}
return db.table[0][u].to;
}
long long get_dist(int u, int v) const {
int lca = get_lca(u, v);
return db.query(u, depth[u] - depth[lca]).dist +
db.query(v, depth[v] - depth[lca]).dist;
}
};